this post was submitted on 30 Oct 2024
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Who cares about photorealism ? Artistic direction just has to be consistent to contribute to the world building. Other than that, I think many will agree with me that most important are: good writing (characters and story arcs), good gameplay, creative concepts.
I think he means as a style, they aim for a “realistic” style. Not that they will sacrifice anything for “graphical fidelity” or smth
Except the complaints about Veilguard are about the pixar-like characters with very little expressiveness. So even if that were what he meant he's still actually not addressing the real issues
People have complained about it though, so it's probably addressing that.
Well… the “Pixar-like characters with stiff expressions” seems to be a stylistic decision, not a technical blunder.
The unemotive faces is the real issue. Facial animations from bioware seem really bad.