this post was submitted on 17 Oct 2024
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[–] shani66@ani.social 4 points 2 weeks ago (2 children)

Eh, i think they don't really get why the first one was as good as it was. The loneliness was a key part of it imo.

[–] saboteur@sopuli.xyz 6 points 2 weeks ago (1 children)

Totally agree. But the inclusion of multiplayer shows they are listening to feedback, as a large portion of the playerbase wanted to have that.

[–] RixMixed@lemmy.ca 1 points 2 weeks ago (1 children)

A large portion of the player base wanted it because they advertised it as being a big feature of the first game and then walked back on it.

[–] masterspace@lemmy.ca 1 points 2 weeks ago (1 children)

No, I never even heard of that, I just built a cool base and then wanted to be able to show it to my friends

[–] RixMixed@lemmy.ca 2 points 2 weeks ago

Really? The key art even had two divers on it during early access. I just remember being kinda bummed when they said it wasn’t happening. I don’t think they knew how their game would turn out at that point and it did turn out great in the end.

[–] masterspace@lemmy.ca 1 points 2 weeks ago

They explicitly call out that lonely solo play is still a focus.