this post was submitted on 15 Oct 2024
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Piracy: ꜱᴀɪʟ ᴛʜᴇ ʜɪɢʜ ꜱᴇᴀꜱ

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[–] lowleveldata@programming.dev 10 points 1 day ago (2 children)

What's so embarrassing? Emulation for backward compatibility is done all the times

[–] Bezier@suppo.fi 19 points 1 day ago (2 children)

I guess people are assuming it runs whatever third party emulator. It was at least how I first imagined it.

If that's the case, it's in my opinion very embarrassing: attempting to profit from stuff made by the community they act extremely hostile towards.

If not, I guess it's just mildly embarrassing that they have a poorly concealed windows machine taking away from the immersion.

[–] greenacres3233@lemmy.dbzer0.com 6 points 1 day ago (2 children)

I read through the article, only speculation but since the sound is without a doubt the USB being disconnected then it's pretty obvious an Windows machine running a rom.

[–] Bezier@suppo.fi 4 points 1 day ago* (last edited 1 day ago)

Well yeah, but it might as well be their own in-house emulator.

[–] Biskii@lemmy.dbzer0.com 1 points 1 day ago

They really should have used their own PC OS

[–] lowleveldata@programming.dev 1 points 1 day ago (2 children)

It's a weird assumption. Like I said, emulation for backward compatibility is common. Do they always just wait for some random strangers to implement an emulator for them?

[–] Bezier@suppo.fi 6 points 1 day ago

It's a weird assumption. Like I said, emulation for backward compatibility is common.

Nintendo has some serious emulation experts for building products, but this setup rigged by some museum staff could be anything.

Do they always just wait for some random strangers to implement an emulator for them?

Waiting? There is zero chance availability is an issue. There are many ready to go snes emulators for windows out there.

[–] Biskii@lemmy.dbzer0.com 1 points 1 day ago

They have literally had their own emulators for so long. At least since the SNES Classic released. It is called Canoe

[–] BigBootyBoy@sh.itjust.works 11 points 1 day ago (1 children)

Because Nintendo really really hates people who emulate their games

[–] lowleveldata@programming.dev -4 points 1 day ago (1 children)

And? I too really hate people using my toothbrush but have no problem using it myself. Is that embarrassing?

[–] Nima@leminal.space 3 points 1 day ago (2 children)

because they're using the work of others for their own profits.

[–] lowleveldata@programming.dev 4 points 1 day ago (1 children)

Is the implication that they won't be able to write an in-house emulator? So did they wait for someone to port an SNES emulator to Switch before they can put those old games on their online service?

[–] Nima@leminal.space 2 points 1 day ago

the "implication?" they've literally already sold consoles that have downloaded roms on them.

[–] Biskii@lemmy.dbzer0.com 1 points 1 day ago (1 children)

Are they? They aren't using Canoe and their own files?

[–] Nima@leminal.space -1 points 1 day ago (1 children)

files they've downloaded off the internet. its much easier for them and they only need to do a quick frontend to make it look official.

ezpz.

[–] Biskii@lemmy.dbzer0.com 3 points 1 day ago (1 children)

So you have access to the PC in the museum?

[–] Nima@leminal.space 2 points 1 day ago (1 children)

in the past they have. i should have specified. i have no idea what they're doing in their museums. but considering their history, I wouldn't discount it.

[–] Biskii@lemmy.dbzer0.com 3 points 1 day ago

You are right. Sorry for being so snarky. The modding community for the SNES Classic mostly preferred Nintendo's own emulator, Canoe. I just assumed Nintendo would continue to use it

All we can do is speculate for now. They will never see another dime from me personally. I just don't see why we are persecuting them for emulation of all things. Be mad they are fucking over other emulator developers, but a company emulating their own games isn't anything new