this post was submitted on 09 Aug 2024
396 points (92.9% liked)

RPGMemes

10129 readers
879 users here now

Humor, jokes, memes about TTRPGs

founded 1 year ago
MODERATORS
 

Every time people lament changes to the lore that amount to "not every member of species X is irredeemably evil" and claim the game is removing villains from it, I think how villains of so-caleld evil species fall into two cathegories: a) bland and boring and b)have something else, unrelated to their species going on for them, that makes them interesting.

you are viewing a single comment's thread
view the rest of the comments
[–] Kaboucki64@lemmy.world 20 points 1 month ago (1 children)

Gotta agree with that one as removing pre-existing restrictions from character (playable or not) creation like predetermined “evilness” offers virtually no drawbacks. It opens up the game by improving its core sandbox mechanics and if one dislikes that change then they can just ignore it.

[–] Shawdow194@kbin.run 8 points 1 month ago

Well any good DM can homebrew non-evil aligned 'evil' characters

Kinda the whole point is to put a spin on it, and alignment doesnt need any kind of balancing