this post was submitted on 13 Aug 2023
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Larian has delayed the release of Baldur’s Gate 3, currently on pace to possibly be 2023’s Game of the Year, until they can figure out how to make split-screen work on Series S.

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[–] spacedogroy@feddit.uk 6 points 1 year ago (8 children)

Honestly, it's kind of on the developer. If they'd taken the Series S as the base line during development, they would have made life a lot easier for themselves. I think Microsoft are right to stick to their guns. It will seriously piss off their consumers if they can't land good quality versions of equivalent games on PS5.

I actually think it could be more beneficial for players across both console platforms to encourage developers to build games which scale reasonably, and at the low end target a 30 FPS minimum frame rate whilst the Series S/PS5 get 60 FPS+ or improved image quality, or both. Instead of it just being a race to the bottom on performance just so we can have a little bit of ray tracing.

Also, as far as I'm aware, Baldurs Gate 3 hasn't released on PS5 and is not due until September. I will be very interested to see how that goes, because I think the conclusion of this article is premature until we see that.

[–] rafoix@kbin.social 12 points 1 year ago* (last edited 1 year ago) (1 children)

The baseline system is almost always the most popular system. No developers should be hamstrung by MS’s bad business decisions.

I’m not sure that having BG3 run at 540p 30hz on the latest MS console will be good for Larian.

[–] spacedogroy@feddit.uk 2 points 1 year ago

I find it hard to believe BG3 would run that poorly at that low quality but I guess time will tell. It's up to Larian how much they want to release on Xbox

Going back to the article, I think whether it hurts MS more to keep this promise over features or not depends a great deal on what the split is between Series S and Series X consoles. I would suggest it's worse to sacrifice the Series S audience as there's less sunk cost there compared to the Series X audience, who we might assume have more of an investment in the Xbox ecosystem from the previous generation, and therefore it's harder for them to make the switch to PS5.

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