this post was submitted on 13 Jun 2024
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F2P games target need big number of people, by necessity their biggest customer share is low-income people: proposing them luxury range product and peer-pressure ("to look good") is what I call dishonest.
Ah, I see. Though I would call this manipulative, not dishonest.
It's the converse. By definition, dishonest entities (that are good at what they do) will appear honest.
Definitions aside, let's go back to my original argument. To rephrase it a bit: A transparently manipulative entity is better than a deceptive and manipulative entity. So why protest the added transparency and not the manipulation?