this post was submitted on 08 Jun 2024
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Video Game Art

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Video games are not mere time killers. They are albums of sound, aesthetics, animation and narrative.

This community is in appreciation of that. Screenshots, fanart, animations, gameplay clips. It is all welcome here.

The one common thread should be an eye for the aesthetic. This is not a place to discuss mechanics or stats, but to show off simply the artistic, expressed through the video game medium.

  1. All rules of the parent instance apply. That is, sopuli.xyz
  2. Include the name of the game your post is associated with in the post title.
  3. If your post is fanart, include a link to the artist in post body, if you can. You may also ping @saucechan@ani.social to have it attempt to find the source for you, and provide it in a comment.
  4. MARK ANY TEXT SPOILERS, as for art, do not post content that outright spoils key moments of a games narrative. Content that can only be understood with the context of having played the game, is ok.
  5. No generative AI art.

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Many games feature amazing music, but certain games take it beyond even that.

Games like DOOM are known for the "procedural" composition they use to marry gameplay and sound, and not only that, the way the music is a perfect tonal match to what is happening.

What games have you played that feature music that doesn't just make you notice it, but also pulls you further in?

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[โ€“] TwoBeeSan@lemmy.world 26 points 4 weeks ago (1 children)

Nier Automata

The soundtrack is integral to the experience.

The credits sequence, IMO, is the current high for games as a medium.

When the chorus kicks in on end of yorha, after you ask for help, still gives me goosebumps.

Not normally that kind of person, but the way all aspects of design, music, story, and user input collide make it the most impactful experience I've ever had in a game.

[โ€“] MentalEdge@sopuli.xyz 6 points 4 weeks ago

It's a magnum opus, to be sure. I'll be blown away if Yoko Taro finds a way to top it.