this post was submitted on 04 Jun 2024
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Hello everyone,

We are nearing the end of my first TTRPG campaign and in a few weeks, the DM is starting a homebrew. I joined this one half way through and a friend slapped together most of my level 7 character for me, a basic fighter. For this new campaign I'm hoping to have "more to do" in and out of battle so I'm looking for class advice.

I want to play a support class but I've been feeling overwhelmed by the class options. All I know is that I want it to be beginner-friendly support that can heal but also do more - like damage, buffs, or debuffs. Doesn't have to be all 3!

The group gave me a few suggestions but there was so much back and forth about how complicated they are, I thought I'd pose the question here.

Can someone help point me in the right direction on a simple support? Any help would be appreciated!

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[–] glimse@lemmy.world 3 points 3 months ago

I just meant I wasn't considering Clerics before this because I thought they only healed. If this campaign is any indication of the group tactics, we definitely don't need a healbot.

I will check out battle cleric!