this post was submitted on 02 Jun 2024
200 points (97.6% liked)

PC Gaming

8492 readers
371 users here now

For PC gaming news and discussion. PCGamingWiki

Rules:

  1. Be Respectful.
  2. No Spam or Porn.
  3. No Advertising.
  4. No Memes.
  5. No Tech Support.
  6. No questions about buying/building computers.
  7. No game suggestions, friend requests, surveys, or begging.
  8. No Let's Plays, streams, highlight reels/montages, random videos or shorts.
  9. No off-topic posts/comments.
  10. Use the original source, no clickbait titles, no duplicates. (Submissions should be from the original source if possible, unless from paywalled or non-english sources. If the title is clickbait or lacks context you may lightly edit the title.)

founded 1 year ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
[–] alessandro@lemmy.ca 2 points 5 months ago* (last edited 5 months ago)

For indie developer you got itch.io... then the void.

How this is Valve fault? You can't blame a company in both direction for the same argument, you have to pick a side for your criticism.

Valve was accused to allow all sort of shovelware by indie developers... then you got the competition like GoG that say: " sure, we will have store curation: we will give indie developers the discipline that Valve won't "

How things gone for GoG in the indie sphere? You remember any indie recently booming on GoG... Because surely can name few on both Steam and itch.io.

There are different types of monopoly: the one that attempt Epic by using bribe money just so everyone come to their Battle Royale... and one you get because all the companies around you ignore what customers and business (indie Dev) wants: a democratic platform like itch.io (in which Valve is closer with its approach)