this post was submitted on 03 Jun 2024
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Piracy: ꜱᴀɪʟ ᴛʜᴇ ʜɪɢʜ ꜱᴇᴀꜱ

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submitted 2 months ago* (last edited 2 months ago) by sag@lemm.ee to c/piracy@lemmy.dbzer0.com
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[–] PiratePanPan@lemmy.dbzer0.com 4 points 2 months ago* (last edited 2 months ago) (1 children)

Ultrakill is one of those rare examples of media where I genuinely feel a large amount of guilt if I pirate. Great community, super responsive (and largely queer) development team, incredible game...

First time in forever that I've actually bothered to buy a game without pirating it first. So here's a hot take that goes against everything I usually stand for: pirating indie games is kinda bad.

With all the recent studio shutdowns and a largely saturated market, it's becoming harder and harder for indie game developers to make a living. I hope everyone remembers to support independent projects they truly enjoy - be it music, games, or any other piece of media - because otherwise we're going to end up with only 3 game studios that pump out the same homogeneous bullshit every year.

[–] Lemongrab@lemmy.one 5 points 2 months ago

And I'd add Celeste to the category of "I'd feel bad for pirating it".