this post was submitted on 31 May 2024
15 points (94.1% liked)
rpg
3113 readers
14 users here now
This community is for meaningful discussions of tabletop/pen & paper RPGs
Rules (wip):
- Do not distribute pirate content
- Do not incite arguments/flamewars/gatekeeping.
- Do not submit video game content unless the game is based on a tabletop RPG property and is newsworthy.
- Image and video links MUST be TTRPG related and should be shared as self posts/text with context or discussion unless they fall under our specific case rules.
- Do not submit posts looking for players, groups or games.
- Do not advertise for livestreams
- Limit Self-promotions. Active members may promote their own content once per week. Crowdfunding posts are limited to one announcement and one reminder across all users.
- Comment respectfully. Refrain from personal attacks and discriminatory (racist, homophobic, transphobic, etc.) comments. Comments deemed abusive may be removed by moderators.
- No Zak S content.
- Off-Topic: Book trade, Boardgames, wargames, video games are generally off-topic.
founded 1 year ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
These are just things I learned running it and they worked for me but might not be the case for everybody
Focus on just the core book. WoD has always suffered from bloat and an early game I ran got out of hand pretty quick bc I let PCs pick from anything
Start small. 5e I think does a balance of horror great, but don't worry about shit going on in the far corners of the world with millennia-old vampires; let your PCs carve their niche out first
Lorebooks at your own risk. I didn't like them but again, IDGAF about the metaplot
Don't forget hunger is always there and should affect rolls but also you should always be challenging that hunger. I'm not a combative dm/st/gm whatever but like ... I think that's the whole point. Kindred existence is just a constant war of controlling the Beast.
Ask lots of questions and use those answers against the players especially during character creation and extra especially with Advantages and Flaws
Watch having thin-bloods in with your genned kindred. I felt like there was a huge power gap, or at least make players aware it might get weird
Idk the rules went fine but I'm used to WoD dice pool weirdness. I never house-ruled any of the 5e rules myself other than the mixed-gen coterie thing