this post was submitted on 28 May 2024
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Is it strange that the first Prince of Persia was acclaimed for its realism and use of rudimentary motion capture?
30 years later, we have this.
Wait, the original Prince of Persia used mocap?
Kinda:
That's honestly really cool!
Not really. It used a series of photos of the lead programmer's brother(???) Walking, running, jumping etc, which were used to create the character sprites. Very rudimentary. But it worked.
I guess Mechner was the lead programmer in that he probably woke up and told himself "Jordan, you're gonna code some Prince of Persia today" and then he did it.
By the time someone else was involved it'd have been for porting to other platforms, at which point I think his input wasn't super frequent or close. The 80s games industry was a very weird place.
It’s better than the made for kids mobile app style garbage they have of the new game on PlayStation.
I actually saw the movie before I played the original game. I’ve been fascinated with the concept for some time.
This actually looks and moves super smoothly, it's clearly the result of some really good animators deploying a ton of experience and working really closely with gameplay designers.
I love the original PoP games, but a) they're on a different genre altogether, and b) both tools and technology have come a long way.
Now, if you want to be a grumpy old man about something here, make it the fact that you can only use the stick for movement. Because THAT is worth being mad about.