this post was submitted on 24 May 2024
29 points (87.2% liked)
Linux
48679 readers
362 users here now
From Wikipedia, the free encyclopedia
Linux is a family of open source Unix-like operating systems based on the Linux kernel, an operating system kernel first released on September 17, 1991 by Linus Torvalds. Linux is typically packaged in a Linux distribution (or distro for short).
Distributions include the Linux kernel and supporting system software and libraries, many of which are provided by the GNU Project. Many Linux distributions use the word "Linux" in their name, but the Free Software Foundation uses the name GNU/Linux to emphasize the importance of GNU software, causing some controversy.
Rules
- Posts must be relevant to operating systems running the Linux kernel. GNU/Linux or otherwise.
- No misinformation
- No NSFW content
- No hate speech, bigotry, etc
Related Communities
Community icon by Alpár-Etele Méder, licensed under CC BY 3.0
founded 5 years ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
Someone already talked about the platform agnostic development process and the platform agnostic code that it produced, but no one has talked about what doom itself is and how the limitations of its operations meant that it could reasonably run on a wide variety of hardware.
Doom doesn’t have much of what we expect of games now, the objects are 2d sprites and the level geometry is very simple. The music is midi and the play area is 2d.
Some of what people refer to as bugs in doom are simply artifacts of the design and the good source ports have compatibility levels that can be invoked to match those original bugs and whatnot. By aggressively cutting away anything that wasn’t required, doom became a program that could be ported to anything.