this post was submitted on 24 May 2024
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[–] 520@kbin.social 14 points 1 year ago (1 children)

Or using the old hardware like the PlayStation 3 BC for instance, they literally had the PS2 hardware in the PS3 to handle BC.

And the PS2 likewise literally had PS1 hardware to handle BC.

[–] Link@rentadrunk.org 11 points 1 year ago (4 children)

Many PS2 titles also used the PS1 hardware for game functionally so some PS2 titles have bugs on newer PS2 models with the hardware removed.

where can I learn more about these games?

where can I learn more about these games?

[–] Draconic_NEO@sh.itjust.works 1 points 1 year ago (1 children)

Functionality was never removed from PS2, they simply switched from a native PS1 IOP solution to replicating it in software via a PPC chip.

https://www.psdevwiki.com/ps2/IOP/Deckard

[–] Link@rentadrunk.org 3 points 1 year ago

Sure but this did cause bugs in some games.

[–] 520@kbin.social 1 points 1 year ago (1 children)

There are PS2 that had this function removed?

[–] Draconic_NEO@sh.itjust.works 1 points 1 year ago

Not removed per say, they switched from using a Native IOP like the PS1's processor to replicating the functionality with a PPC chip, codenamed Deckard. The emulation isn't as good as original hardware, and PS2 games which used features of the IOP chip can have bugs as a result.