this post was submitted on 23 Apr 2024
32 points (94.4% liked)

Games

16213 readers
1016 users here now

Video game news oriented community. No NanoUFO is not a bot :)

Posts.

  1. News oriented content (general reviews, previews or retrospectives allowed).
  2. Broad discussion posts (preferably not only about a specific game).
  3. No humor/memes etc..
  4. No affiliate links
  5. No advertising.
  6. No clickbait, editorialized, sensational titles. State the game in question in the title. No all caps.
  7. No self promotion.
  8. No duplicate posts, newer post will be deleted unless there is more discussion in one of the posts.
  9. No politics.

Comments.

  1. No personal attacks.
  2. Obey instance rules.
  3. No low effort comments(one or two words, emoji etc..)
  4. Please use spoiler tags for spoilers.

My goal is just to have a community where people can go and see what new game news is out for the day and comment on it.

Other communities:

Beehaw.org gaming

Lemmy.ml gaming

lemmy.ca pcgaming

founded 1 year ago
MODERATORS
 

What kinds of games might you recommend with deep worldbuilding and interaction that aren't RPGs?

I like worldbuilding and stories, and I like when they're mixed with the interactivity of games, so RPGs seem like they should be a natural fit. Problem is, I dislike the stat-heavy, grindy progression of many RPGs.

I enjoy point & click adventures and visual novels but they're often more limited in their interactions. What kinds of game might I be missing combining the two?

@games

you are viewing a single comment's thread
view the rest of the comments
[–] supersquirrel@sopuli.xyz 2 points 3 months ago

I am gonna give a recommendation out of left field a bit, and answer The Last Federation a game from the developers of Tidalis, oh and AI War.

https://arcengames.com/the-last-federation/

https://store.steampowered.com/app/273070/The_Last_Federation/?curator_clanid=32938991

You play the last surviving member of a species that used to rule the galaxy with terrifying advanced technology and weapons. Eventually your species fell and became wiped out by the other species that were being subjugated. Now there is a power vacuum and these other minor powers are battling to becoming the new empire. Your job as a lone alien with an extremely powerful ship (in a small battle, not powerful against an entire civilization of warships) is to try to balance the scales in an evolving conflict between political/military actors and create a peace that learns from the foolishness of your species ultimate mistake.

Very interesting way to make a 2d tactical space combat game and I love how your job isn't to conquer the universe like Stellaris, your job is to push and nudge in just the right places to stop full on a galactic war.