this post was submitted on 04 Apr 2024
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[–] Zahille7@lemmy.world 5 points 5 months ago

The point of "strong, silent-type" PCs is so you can fill the boots yourself, so to speak. It's to give you a chance to make yourself that character, regardless of gender.

Take Gordon Freeman from Half-Life. He says nothing throughout all the games we play as him, and the only backstory of his that we know of is he went to MIT and got a job at Black Mesa as a Theoretical Physicist; and he had a ponytail at one point. The rest of the personality is up to the players to fill in for themselves, their reactions to the events in-game serving as Gordon's reactions.

Same with Link and Samus.