this post was submitted on 28 Mar 2024
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I say fault lies not with only one, but both.
Depends on the case TBH. If devs barely have time and are constantly crunching due to mismanagement, or are extremely disengaged due to mismanagement, I wouldn't fault them.
Usually it's the lacking processes, though. There are ways to make sure this doesn't happen, and it doesn't depend on the individual, but always the organization.