this post was submitted on 26 Mar 2024
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Reportedly, some third-party video game publishers aren’t sure why they should keep making and supporting games for Xbox consoles due to poor sales in Europe.

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[–] fartsparkles@sh.itjust.works 5 points 4 months ago* (last edited 4 months ago)

Indeed, a lot of people seem to only show awareness that the S doesn’t have a disc drive with no mention of how the S has a lower clock speed on the CPU, a 3x slower GPU, and 6GB less memory.

As a developer, those two SKUs are wildly different and are effectively different consoles. To have a smaller install base and multiple hardware specs, I can totally understand why developers are eager to give up on Xbox (I wonder how many devs had to write specific shaders for the S since the compute speed is so much slower).

Sony only differed SKUs on disc drive alone (which makes a lot of sense since even the people in this thread seem to have made their purchase of an S primarily on that feature).