this post was submitted on 14 Mar 2024
43 points (85.2% liked)

Technology

60070 readers
5498 users here now

This is a most excellent place for technology news and articles.


Our Rules


  1. Follow the lemmy.world rules.
  2. Only tech related content.
  3. Be excellent to each another!
  4. Mod approved content bots can post up to 10 articles per day.
  5. Threads asking for personal tech support may be deleted.
  6. Politics threads may be removed.
  7. No memes allowed as posts, OK to post as comments.
  8. Only approved bots from the list below, to ask if your bot can be added please contact us.
  9. Check for duplicates before posting, duplicates may be removed

Approved Bots


founded 2 years ago
MODERATORS
 

I know “best” is subjective, but as someone who’s entrenched in the Apple ecosystem I always used to use the stock apps: Reminders, Calendar, Mail, Podcasts and, of course, Safari.

But over time I’ve moved away from some of those apps, towards things that work better than the stock apps but also still sync with my other Apple devices (iPhone, iPad, Watch): Things and Todoist (because I can’t decide on one over the other), Fantastical, Mail (still), Overcast… but I tend to hover between browsers.

I mainly use Safari, and try to use profiles to separate personal and work stuff. But over the years I’ve also tried Firefox, I’ve tried Brave and more recently I’ve tried Arc. But I just can’t make my mind up.

So I was curious what your browser of choice is (and also, if you have any other views on the best stock app replacements - including alternatives to the ones I listed above for GTD, calendars, email and podcasts (don’t get me started on the “best” search engine!), I’d be interested to get your opinions.

you are viewing a single comment's thread
view the rest of the comments
[–] Toes@ani.social 2 points 9 months ago (1 children)

Sure, let me know if I'm following this train of thought by drawing a parallel.

If we swapped out rendering engine with game engines. It would be best if we kept to a few game engines and focused on the game mechanics and story?

In that spirit, I would agree with you. Much like the examples you provided, its more about who or what controls the full stack of experience. It's just, quickly thinking about this I'm struggling to find a compelling reason to use a browser beyond the basics. Since the core features I seem to require are satisfied in any browser that isn't provided by an entity that puts capital interests before the user too harshly. Plus the addition of an adblocker and custom theming.

Ultimately, it just needs to show the webpage safely and precisely how it was intended to be seen, without ads. Through the support of extensions, I suspect that would satisfy any additional requirement someone could desire or imagine without the need to delve much deeper into custom browsers. At least, a browser for general use without a specific purpose. But perhaps I'm misjudging the capacity of those potential extensions in the face of a customized browser?

I suspect, how opera paints a bunch of features down the left side may be hard to replicate on another?

[–] abhibeckert@lemmy.world 1 points 9 months ago* (last edited 9 months ago)

Game engines are a lot simpler than a web rendering engine, so I'm not sure it's a good comparison.

Gecko (the FireFox rendering engine) dates back to 1997. And KHTML — the common ancestor shared by Blink/Webkit (Chrome/Safari) is maybe one or two years younger - I wasn't able to find a source. An insane amount of work, by millions of people if you include minor contributes, has gone into those rendering engines.

Creating another one would be an insane amount of work... assuming you want it to be competitive.