this post was submitted on 26 Feb 2024
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[–] bjoern_tantau@swg-empire.de 3 points 5 months ago (1 children)

I hope they do Dark Forces 2 as well. Although the fan enhancements are already great. And it's hard to do, since the original source code is supposedly lost. And the apparently the engine has some weird quirks that are hard to replicate in a modern engine.

[–] Quetzalcutlass@lemmy.world 1 points 5 months ago (1 children)

There's an open source reimplementation of the Sith Engine that'd make a good base. Like KeeperFX, the project gradually reimplements every engine function while falling back to the original executable for any that haven't been converted yet, and is sitting at nearly 100℅ complete for everything other than the rasterizer, which is apparently a mess to untangle.

[–] MurrayL@lemmy.world 1 points 5 months ago (1 children)

True, but if Nightdive get a deal to do it, I guarantee they'll use KEX like they have for all their other ports.

[–] Quetzalcutlass@lemmy.world 1 points 5 months ago* (last edited 5 months ago)

Right. I meant in regards to the original source code being lost, the hard work of reverse engineering it has already been done. That should make a potential port less of a nightmare for the team.