this post was submitted on 08 Feb 2024
595 points (94.1% liked)
Technology
57997 readers
5876 users here now
This is a most excellent place for technology news and articles.
Our Rules
- Follow the lemmy.world rules.
- Only tech related content.
- Be excellent to each another!
- Mod approved content bots can post up to 10 articles per day.
- Threads asking for personal tech support may be deleted.
- Politics threads may be removed.
- No memes allowed as posts, OK to post as comments.
- Only approved bots from the list below, to ask if your bot can be added please contact us.
- Check for duplicates before posting, duplicates may be removed
Approved Bots
founded 1 year ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
How is augmented reality different from mixed reality? Genuine question. They sound like the same thing.
I believe AR overlays information about the real world where as mixed reality just shows you the real world with a few apps floating about
Yes, AR analyses your world and you and gives you more info about the reality, Mixed Reality just has your screens attend into the world without interacting with it. The only thing I saw that was really AR was the use with a MacBook as a screen.
You're describing the difference between "passthrough" AR, and "look through" (or "optical") AR.
AR and MR or more pretty much interchangeable.
I don't think so. For example with true AR you could look at something like a bus and have it tell you information like the schedule, route, if it's running on time etc. This is done automatically and without user interaction. What the Vison Pro does is give you floating apps you can interact with
There is nothing about the Vision Pro that prevents that from happening other than they haven't implemented it.
The ~~ability~~ feature to automatically give you information about arbitrary things you're looking at isn't a requirement for "true AR".
I'm not really defending vision pro, it seems pretty limited. But that doesn't make it "not true AR" and MR doesn't mean "crappy/inferior AR"
I didn't see anyone mention this, but while this headset depicts the outside world when you are wearing it, you are viewing a camera feed of that world. True AR would be like google glass where it is a piece of glass with data projected onto it. Apples thing recreates the world around you and then adds in the applications, you are viewing the world through a filter.
It could also just be marketing too because it seems like they are trying really hard to not make this look like some nerd shit.
They are the same thing. I think that they're confusing it with the difference between "passthrough" AR (you watch an opaque display showing video of the outside world) and "see through" AR (which uses a transparent display that you look through to see the outside world).
We don't have mixed reality yet. The difference is that AR adds a data overlay on the physical world while MR is more like a hologram that you can interface with and everyone can see the same thing without needing additional goggles or display over the eyes.
We don't have true MR yet. Apple is marketing the vision pro as spatial computing and it's a mix between VR and AR.
Where are you getting that definition from? Oxford's is "a medium consisting of immersive computer-generated environments in which elements of a physical and virtual environment are combined."
"visitors will be able to watch a tennis match broadcast in mixed reality"
Eh. It's a bit more handwavey than that. It's whatever you want it to be.
Virtual reality was supposed to be simulated, but "actual still science fiction" levels of simulated. seamless 3d environment, intercepting nerve signals to look and intuitively control an avatar or ready player one had a haptic suit.
AR stems from that and was supposed to be "the real world, but cyber". Or "VR, but with real world elements". In the novel "virtual light", it's supposed to overlay that "datasturce of cyberspace" on the real world. Even then it was never really clear what purpose cyberspace as a 3d world would have, what data looks like or should look like, and what the advantage of that visualization would be. Or why would rather see that than what the world looks like.
Mixed reality is also that. Imo. It sounds the same to me too.
The whole thing is like hand gesture control. It looked great in minority report, but we had it since one of the 2010s xboxs and it went absolutely nowhere.
Virtual reality: everything you see is virtual.
Augmented reality: adds a HUD on top of what you see in reality.
Mixed reality: has virtual objects behind real objects, mixing both real and virtual
That's because it's just marketing bullshit.
The worst person you've ever met came up with it in a very upscale cube farm over a chai latte, don't think too hard about it.