this post was submitted on 23 Jan 2024
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[–] Jakeroxs@sh.itjust.works 6 points 7 months ago (2 children)

Except Palworld is insanely popular with essentially no story...

[–] TheQuietCroc@lemmy.world 11 points 7 months ago (3 children)

That's the point. Pokemon could be successful in the same way but they're saying Game Freak doesn't want to change how they do things.

[–] Jakeroxs@sh.itjust.works 4 points 7 months ago* (last edited 7 months ago)

Omg I'm an idiot, I completely misread what they were saying, I thought they were saying gf needed to focus more on story and the gameplay being stagnant doesn't help. I'll chalk that up to morning brain.

[–] Corkyskog@sh.itjust.works 0 points 7 months ago (1 children)

Shouldn't they have learned the lesson from Pokémon Go? That had absolutely no story that I was aware of.

[–] TheQuietCroc@lemmy.world 1 points 7 months ago (1 children)

That wasn't made by Game Freak, that was Niantic.

[–] Corkyskog@sh.itjust.works 0 points 7 months ago

So? They proved first no one gives a shit about story

[–] Sheeple@lemmy.world 0 points 7 months ago

Why would they downgrade in terms of success?

[–] lvxferre@mander.xyz 6 points 7 months ago

Because it's gameplay-driven.

There's no Rotom bossing you around. No "sit down you player, as we tell you what's supposed to be your story". No unnecessary broken bridges forcing story linearity. The story that you see in this sort of game is the one that you build as you interact with the game, not the one that the developer wants you to watch.