this post was submitted on 22 Jan 2024
96 points (93.6% liked)

PC Gaming

8521 readers
723 users here now

For PC gaming news and discussion. PCGamingWiki

Rules:

  1. Be Respectful.
  2. No Spam or Porn.
  3. No Advertising.
  4. No Memes.
  5. No Tech Support.
  6. No questions about buying/building computers.
  7. No game suggestions, friend requests, surveys, or begging.
  8. No Let's Plays, streams, highlight reels/montages, random videos or shorts.
  9. No off-topic posts/comments.
  10. Use the original source, no clickbait titles, no duplicates. (Submissions should be from the original source if possible, unless from paywalled or non-english sources. If the title is clickbait or lacks context you may lightly edit the title.)

founded 1 year ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
[–] wahming@monyet.cc 4 points 9 months ago (1 children)
[–] axo10tl@sopuli.xyz 6 points 9 months ago* (last edited 9 months ago) (1 children)

Factorio was inspired by Minecraft mods BuildCraft and IndustrialCraft, but yeah, few games have done what Factorio has, and those that have tried never quite reached it's level. Sure, there are games that feature automation with complex recipes (Satisfactory, Dyson Sphere Program, Shapez), but only Factorio actually managed to pull off a sense of exponential scale.

[–] wahming@monyet.cc 2 points 9 months ago

Yeah, I'm aware of the Minecraft mods, but I wouldn't have called the ideas established before Factorio came along. As for Satisfactory et al, they were inspired by Factorio itself, so obviously don't count.