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Cities: Skylines 2 developers have noticed 'a growing tendency of toxicity in our community'
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That's not toxic, though. I get that those actions are annoying and really poor, but they're not... toxic. As in, they aren't done with the intention of poisoning the relationship, in fact quite the opposite, they're meant to exploit it to take money out of it. Hence "exploitative" might be a much better term to use.
But importantly, being exploited is no reason to be toxic to workers who don't make the decisions in return. Especially not in a situation where there are ample ways to go about just undoing the damage done to you, namely refunding the game then putting the company on ignore on whatever stores you frequent.
I repeat, for the last time, I've never advocated for toxicity or harassment to workers. Only to the companies they represent. Please, if you're going to argue with me, argue based on what I say, not what you decide I mean.
Are these not your words? I get that you aren't advocating toxicity to workers, but you are defending it.
Devs clearly refers to the company that develops the game. Try again.
The fact that you're harping on this point is because you know I don't agree with personal harassment. You are aware that I don't agree with people being abusive about specific people who work for the company. You're making bad faith arguments to try to prove "You were saying this", which I was not, and if I was, is clearly not what I intended. Move on.
You were repeatedly stating things not supported by facts or events. And how I read your dev statement was completely reasonable.
I think that's where many people got that impression.
I'm not really the person who needs to know when to quit.
Argue based on what you said, and not some invented/imaginary version of what you said?
This is the internet, sir. Such factual discourse is greatly frowned upon! /s