this post was submitted on 04 Jan 2024
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Linux
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From Wikipedia, the free encyclopedia
Linux is a family of open source Unix-like operating systems based on the Linux kernel, an operating system kernel first released on September 17, 1991 by Linus Torvalds. Linux is typically packaged in a Linux distribution (or distro for short).
Distributions include the Linux kernel and supporting system software and libraries, many of which are provided by the GNU Project. Many Linux distributions use the word "Linux" in their name, but the Free Software Foundation uses the name GNU/Linux to emphasize the importance of GNU software, causing some controversy.
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Yes module is not the correct word, but that's nitpicking, the concept is still the same, it's a binary that depends on systemd, that's a developer choice, same as using GTK or Qt, there are up and downsides to choose what your program depends on, the developers of systemd-logind decided to depend on systemd knowing the downsides, and distros decide to use it also knowing of them. As for your question possibly the answer is that the added difficulties of making it system agnostic did not compensated for the low user base, same reason most games don't have a native binary.
Looks like Red Hat makes everything they can systemd-dependent. Including Gnome.