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this post was submitted on 28 Dec 2023
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I read that! About it being the industry standard. The background on the developer is news to me.
I guess the question is, is 30% too much? Just because it's the standard doesn't mean it isn't too high. But I'm not knowledgeable in the financial side of the gaming industry nor do I know what valve's overhead is like so I truly don't know the answer.