this post was submitted on 09 Dec 2023
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Don't you see the problem in your reasoning? When everyone would just pirate, nobody would be able to get paid. The money that pays the wages for the workers isn't willed into existence, it ultimately comes from the consumer. Bigger studios pay their workers before the project is finished. That money comes from ongoing sales they produced before.
If I’m pirating, it means I either can’t afford the item, it’s too hard to get, or the ways to get it have been made overly complex and frustrating. This means literally no money was ever going in anyone’s pockets to begin with.
How am I preventing a sale that was never going to take place to begin with?