this post was submitted on 29 Nov 2023
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[–] Tar_alcaran@sh.itjust.works 41 points 9 months ago (4 children)

If you interpret them literally, it does allow for FTL communication, but not railguns

[–] bouh@lemmy.world 3 points 9 months ago (2 children)

It doesn't. The rules are specifically different at different scales. Both for distances and times. For combat and out of combat.

[–] explodicle@local106.com 4 points 9 months ago

For laboratory tests, we asked some monks to spar while passing the note short distances. Our understanding of quantum D&D is confined to small scales.

[–] Tar_alcaran@sh.itjust.works 2 points 9 months ago

I want to take this as truth instead of abstraction and see the world as truly having different laws of physics in different circumstances.

Like, slap a person and see if time and space are altered.

[–] starman2112@sh.itjust.works 2 points 9 months ago

The FTL travel has bugged me for a while. Time dilation can't be a thing if Demiplanes are accessible from anywhere at any time, and the speed of light must be instantaneous. Bothers me to no end

[–] gerusz@ttrpg.network 1 points 9 months ago* (last edited 9 months ago) (1 children)

Sending already allows FTL communication.

[–] starman2112@sh.itjust.works 1 points 9 months ago (1 children)

How do we know that there isn't speed of light delay in magic?

[–] Honytawk@lemmy.zip 3 points 9 months ago (1 children)

It would be in the rules of the spell

[–] gerusz@ttrpg.network 1 points 9 months ago

Exactly. The duration is one round, the distance is "any distance", and the target can reply immediately. If it had lightspeed delay then the distance would be limited to 3 lightseconds.