this post was submitted on 10 Nov 2023
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Guild Wars 2
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Compared to pre-HoT numbers: https://i.imgur.com/Vgd7ejp.png
It's sad to see GW2 being barely able to scratch even the pre-HoT numbers of twelve month of content drought. Never mind the pre-HoT numbers during active content deployment. Took them almost ten years after their bait-and-switch.
Switching from big social open world bosses to strict coordinated instanced content. Drastic spike in difficulty in favour of a shift away from chill casual content. General WoWification like trinity and ~~quests~~ quest-like achievement-structure. Didn't go over well with the playerbase, and took them almost ten years to barely recover from it, if one is desperate enough to use the drought numbers as a bar instead of the pre-drought ones.
With the worst being task collections which have to be completed in order, e. g. Frode's Journal which even forces you to do/repeat the 3 SotO metas in a specific order or it doesn't count,
W T F !