this post was submitted on 24 Oct 2023
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[–] Knusper@feddit.de 19 points 1 year ago (1 children)

They did put a pretty massive gap between Skyrim and ES6. Of course, fans will start to wonder, whether anything's in the pipeline, when it could have realistically been close to release in 2018 already. I guess, they focused on Fallout for a few years, which is a valid decision, but I don't think, they ever announced that this means ES6 isn't yet in the works.

[–] Cethin@lemmy.zip 4 points 1 year ago (1 children)

It depends on what you mean by "in the works." Active development? It probably just started, if it has yet. Pre-production and planning? That's been going on for a while now.

[–] Knusper@feddit.de 2 points 1 year ago (1 children)

Well, active development. Especially for TES fans, it may be difficult to grasp why they would not start with TES6 right after the release + bugfixing of Skyrim. Others may understand that they'll do Fallout 4 in between.

But doing two Fallouts + ~~Fallout in Space~~ Starfield, it would have deserved a comment from Bethesda.

[–] Cethin@lemmy.zip 2 points 1 year ago (1 children)

Technically, they only did one fallout, but I get your point from the average consumer view. FO76 was done by a different group than the one who'd be working on TES6.

[–] Knusper@feddit.de 2 points 1 year ago

Yeah, I was considering giving that technicality its room, especially because ESO exists. ESO is kind of FO76 in the TES universe.

But at the same time, ESO wasn't really what most TES fans hoped for either, so from that average consumer view, it may actually even feel like another project that's somewhat misguided, while waiting for TES6.