this post was submitted on 14 Jan 2024
190 points (96.6% liked)

Technology

58315 readers
4518 users here now

This is a most excellent place for technology news and articles.


Our Rules


  1. Follow the lemmy.world rules.
  2. Only tech related content.
  3. Be excellent to each another!
  4. Mod approved content bots can post up to 10 articles per day.
  5. Threads asking for personal tech support may be deleted.
  6. Politics threads may be removed.
  7. No memes allowed as posts, OK to post as comments.
  8. Only approved bots from the list below, to ask if your bot can be added please contact us.
  9. Check for duplicates before posting, duplicates may be removed

Approved Bots


founded 1 year ago
MODERATORS
 

Screens keep getting faster. Can you even tell? | CES saw the launch of several 360Hz and even 480Hz OLED monitors. Are manufacturers stuck in a questionable spec war, or are we one day going to wo...::CES saw the launch of several 360Hz and even 480Hz OLED monitors. Are manufacturers stuck in a questionable spec war, or are we one day going to wonder how we ever put up with ‘only’ 240Hz displays?

(page 2) 50 comments
sorted by: hot top controversial new old
[–] just_another_person@lemmy.world 4 points 8 months ago

It's complicated. Certain slow and continuously moving objects would be perceived as moving more slowly even fast 500hz, but due to the nature of displays displaying frames, certain other types of motion would show no improvement. For me, 144hz looks the same as 240hz for most games, but not the same for others.

[–] autotldr@lemmings.world 3 points 8 months ago

This is the best summary I could come up with:


After all, it wouldn’t be the first time manufacturers have battled over specs with debatable benefit to customers, whether that’s the “megahertz myth” or megapixel wars of the ‘00s or, more recently, smartphone display resolution.

You can read an in-depth breakdown of the reasoning in this post in which they argue that we’ll have to go beyond 1000Hz refresh rates before screens can reduce flicker and motion blur to a level approaching the real world.

Higher refresh rate monitors might be smoother, with better visual clarity and lower input latency for gamers — but at what point does it stop making sense to pay the price premium they carry, or prioritize them over other features like brightness?

All of this also assumes that you’ve got the hardware to play games at these kinds of frame rates, and that you’re not tempted to sacrifice them in the name of turning on some visual eye candy.

But even as a person who’s been enjoying watching the monitor spec arms race from afar, I’m not looking to imminently replace my 100Hz ultrawide LCD, which I’ve been using daily for over half a decade.

Or, to use an even sillier example, it’s like drinking bad coffee after a pandemic spent obsessing over brewing the perfect cup at home.


The original article contains 1,095 words, the summary contains 214 words. Saved 80%. I'm a bot and I'm open source!

load more comments
view more: ‹ prev next ›