this post was submitted on 05 Mar 2025
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[–] warmaster@lemmy.world 3 points 15 hours ago (1 children)

TLDW: DLSS Transformer is better, FS4 is better than the rest in terms of quality, but performance (fps) is worse?

Did I get it right? What's excellent about this ? I mean it's very good given the price, but... excellent?

[–] misk@sopuli.xyz 2 points 11 hours ago* (last edited 11 hours ago)

FSR4 is available for GPUs that can’t do DLSS. GPUs that can do DLSS transformer model are very expensive. Console gamers will appreciate that next gen won’t look like poop.

[–] borth@sh.itjust.works 6 points 22 hours ago (1 children)
[–] misk@sopuli.xyz 6 points 20 hours ago* (last edited 20 hours ago) (1 children)

If you play games with FSR3 (which is commonly used on consoles) then you know what’s being shown on those screens even when resized into a post stamp. FSR3 dithers and smudges this kind of detail terribly and it’s much worse when seen in motion. There are some examples that capture it better even in a still frame due to consistent nature of motion:

(Yes, this really affects the shape of a waterfall lol)

[–] Grass@sh.itjust.works 2 points 13 hours ago

When I played horizon forbidden west I thought the ocean was unreasonably pixellated and ugly, then I turned off fsr and it was actually pretty nice

[–] AnUnusualRelic@lemmy.world 1 points 21 hours ago

Those definitely are some pixels.