World of Tanks. Came for the fun FPS/TPS hybrid gameplay, left for Wargaming's unforgivably greedy and short-sighted monetization practices. But not before siphoning away a lot more of my time than they deserved before I caught on.
> Greentext
This one hits close to home. My best friend and I used to love this one game as kids but it gradually became less fun as every meta shift further pushed passive play. We discovered innovative strategy after innovative strategy and yet were losing multiple times per hour in a game with a queue time of ~15-30 minutes, which is bonkers. Anyway, I just lost the game and so have you.
Ez: just play a game that hardly gets updates
Like i play tf2 lmao
yall play too many soulless corpo games
Destiny 2 monetization
Remember how good it was without the silver store or season passes. When the new content was a DLC that dropped once a year and you just played it. You could go for a stroll on Mars. Talk to Osiris at the lighthouse. And DLC content you paid for didn't just get stolen. Yeah.
Overwatch
ARK
Remember the first DLC was just a reskin of the normal game and the game was still in early access?
War Thunder...
I know how you can make it better. Just post some classified documents about vehicles to fix in the forums!
Minecraft until I actually quit playing it ~~for now~~
Minecraft has been consistently improving every update.
You can always play older versions.
I only play 1.12 and 1.18 modpacks lol
What I really want is for enough people to move to minetest that it gets the modders it really needs to be a serious competitor, but considering youtube and the fact that you can still mod older versions that would take a miracle (or Microsoft messing up in spectacular fashion)