this post was submitted on 01 Jul 2025
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That’s right, for hardware that’s now eight years old and never got a price discount. It currently sells for C$400 – but they’re about to jack the price.

There are Android tablets that are much cheaper than the Switch, more powerful, more battery efficient. Also, play games better.

Yet, Nintendo is jacking the price.

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[–] simple@lemmy.world 8 points 3 days ago (25 children)

Android has a couple high-profile indie games like Stardew Valley and some rare ports of older games, that's it. I wouldn't call it very good. and unless you're willing to shell out $150+ for a great telescopic controller there's no way playing on the tablet would be comfortable.

[–] pivot_root@lemmy.world 13 points 3 days ago* (last edited 3 days ago) (17 children)

The OP is really blowing smoke up Android's ass when it comes to the quality of native Android games. Most "top" mobile games are freemium crap riddled with microtransactions.

What it does have, however, is emulators. Including one for the Switch itself. Paying $350 for decade-old hardware and $80 for games is just bad value compared to a $300 used S21 and $0 games.

[–] atomicpoet@lemmy.world -4 points 3 days ago (15 children)

Take a look at GRID Legends Mobile and tell me what on the original Switch looks better than this:

https://www.youtube.com/watch?v=ItnOLA7-Er4

[–] pivot_root@lemmy.world 6 points 3 days ago (1 children)

Oh, there's no doubt about that. I'm not disagreeing that Android has some good-looking games. The problem is that games like GRID Legends Mobile are the exception, not the rule.

The Switch is crap, yes.
The Play Store is also overwhelmingly crap, though.

If you exclude all of the mobile games from both stores, the Switch simply has a better catalog of games.

[–] atomicpoet@lemmy.world -1 points 3 days ago (2 children)

Let's be real.

Android's problem isn't lack of good games. Nor is it performance of hardware. It's discoverability.

But really, that's also the problem of every storefront. Steam too has a lot of legendary games. But they're also hard to find because shitty asset flips are so abundant.

[–] pivot_root@lemmy.world 1 points 2 days ago* (last edited 2 days ago)

Yeah, I agree with you on that.

If discoverability was better, I'm sure Android would get way more ports of good games. With the way it is right now with shovelware and Google pushing microtransaction-riddled crap over one time purchase games, though, it's treated as a second-class platform because it's not nearly as profitable as other platforms.

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