this post was submitted on 06 May 2025
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Bro what do you mean, if there’s a single franchise that has not changed its mechanics is Pokémon. Maybe you mean a game absent the gimmick mechanic they put in every gen? Or are you crazy enough to suggest we go back to the days before physical/special split?
Personally, I'd be fine if they kept physical and special damage separate.
But things like "Dynamaxing" would be a no-go.
Yeah I agree, the only one of these gimmicks that has been somewhat good is mega evolutions and they are still not great from a balance standpoint. Other than that I struggle to see how fundamentally different modern Pokémon games are from the old ones. There’s a lot of QoL stuff, but most of it is easily ignorable imo.
I think that you might want to look at rom-hacks like someone else suggested. You’ll probably find what you’re looking for in one of the hundreds that have been made.
I hate all the gimmicky mechanics so, I’d be down with getting rid of all that stuff like go back to gen1 before berries and holding items to increase power and stuff.
But I do not want to have to switch boxes to hold Pokémon on the PC or have limited storage for held items.
I wouldn’t mind a 2d version, but maybe they could draw inspiration from the Zelda 2d remakes.