this post was submitted on 13 Jan 2025
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Linux Gaming
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Ease of use (and general software too) seems to slowly getting better, but the real bottleneck, i think is hardware support.
No matter how much software there is, or how easy it is to use Linux, there's no point if your GPU is extremely buggy and broken on Linux. which seems to be a huge problem for many NVIDIA users, including me :/
The main hiccup for hardware support is GPU support, and as a side effect of the bigger business being in messing with LLMs and that use case preferring Linux, GPUs are getting more Linux attention.
For example, nVidia drivers went years and years with a status quo of "screw open source, compile our driver and deal with the limitations". Only after they got big in the datacenter did they finally start working towards being fully open in the kernel space (though firmware and user space still closed source, but that's a bit more managable)
Fuck nvidia, each big update that's supposed to "fix everything " explicit sync cough cough always brings me a boatload of new issues. I'm going for amd/Intel next time.
Yeah I mean especially for professionals, most hardware requires special software for it to function properly and they don't bother making it available for Linux.
That's entirely use case specific. CUDA is actually used more on Linux than on Windows (I don't have data, but even Azure by Microsoft runs on Linux...) so for e.g. NVIDIA hardware for professionals the support is better there.
It's not. But I wasn't referring to GPUs anyway, I was referring to peripherals. Audio equipment, drawing pads, cameras, etc.