this post was submitted on 10 Jan 2025
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Non-DLSS isn't looking much more powerful. Like it or not, games are going to rely more and more on this type of upscaling tech (and frame generation.) It kinda sucks because it gives excuses not to spend time and money properly optimizing games. On the other hand, these types of technology are quite interesting and the new dlss model looks good (I'll be waiting for a proper review to have an opinion.)
All that being said, I'll upgrade next generation. I need to see a lot more new good games come out to justify upgrading my PC parts. I don't think dropping $1000+ just to replay Cyberpunk for the 3rd time with higher frame rate is worth the expense.
I am of the opinion that DLSS and FSR is an admission of failure by GPU engineers that they are not capable,--so far,-- to design a GPU that does 4K 160fps with psycho raytracing on, zero upscaling, zero frame generation.
I do believe that they are wrking on it, but nVidia/AMD demand gimmicks in the meantime to continue selling GPU's.
I suspect that the 5090 will be the first card to do 1440p with psycho raytracing at 144 fps without DLSS enabled.
There's something about Reflex 2 that is bothering me or concerning me, but I have no clue what it is.
anyone could have told them that. real time path tracing is a pipe dream, even now. The actual raytracing output is a very noisy, incomplete image. Halving the noise requires 4x the compute. We won't get realtime raytracing anytime this decade for sure, if ever.
To me, it sounds like you are parroting.