this post was submitted on 10 Jan 2025
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Is there any GPU that stands out to guys as a giod value, or do you believe that everybody should skip them?

I'm liking the 5070 Ti with 16GB 256-bit transfer speed 896 GB/s for $750USD. The 5080 for $1000USD has 16GB 256-bit for 960 GB/s. I don't see value for the extra $250.

The both have 2x 9th Gen NVENC encoder. The 5080 has 2x 6th Gen decoder, 5070 Ti has 1x 6th Gen decoder. I can use that for OBS recording while watching other videos.

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[–] FeelzGoodMan420@eviltoast.org 9 points 1 day ago (6 children)

Non-DLSS isn't looking much more powerful. Like it or not, games are going to rely more and more on this type of upscaling tech (and frame generation.) It kinda sucks because it gives excuses not to spend time and money properly optimizing games. On the other hand, these types of technology are quite interesting and the new dlss model looks good (I'll be waiting for a proper review to have an opinion.)

All that being said, I'll upgrade next generation. I need to see a lot more new good games come out to justify upgrading my PC parts. I don't think dropping $1000+ just to replay Cyberpunk for the 3rd time with higher frame rate is worth the expense.

[–] Mettled@reddthat.com 8 points 1 day ago (5 children)

I am of the opinion that DLSS and FSR is an admission of failure by GPU engineers that they are not capable,--so far,-- to design a GPU that does 4K 160fps with psycho raytracing on, zero upscaling, zero frame generation.

I do believe that they are wrking on it, but nVidia/AMD demand gimmicks in the meantime to continue selling GPU's.

I suspect that the 5090 will be the first card to do 1440p with psycho raytracing at 144 fps without DLSS enabled.

There's something about Reflex 2 that is bothering me or concerning me, but I have no clue what it is.

[–] vrighter@discuss.tchncs.de 2 points 1 day ago* (last edited 1 day ago) (1 children)

anyone could have told them that. real time path tracing is a pipe dream, even now. The actual raytracing output is a very noisy, incomplete image. Halving the noise requires 4x the compute. We won't get realtime raytracing anytime this decade for sure, if ever.

[–] Mettled@reddthat.com 1 points 13 hours ago

To me, it sounds like you are parroting.

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