this post was submitted on 04 Jan 2025
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Damn! What a bummer. I was actually considering buying their Beyond if they introduced eye tracking to it. I'll probably make a burner email and stick that into an Apple store if they don't fix their rather ridiculous iPhone requirements. Thanks for sharing!
I really feel like rather ridiculous is an understatement
They literally have a product build on the most open source software stack in modern times built up by a company, and to get started on the product onboarding you need to use the most closed source software stack by the most draconian company in possibly the most locked down tech store where they are unfriendly towards strange apps and processes. While also ignoring the whole issue of logging in info on strange devices.
They have no idea about product market vibes and honestly this gives me no confidence their fucking pancake lens glasses are even worth the “customized sculpted face pad”
The fact they never saw that everything in this process is garbage on fire screams a terrible product vision and frankly, the opposite of what Valve envisioned people would do with SteamVR
They use the front face scanner that's used for Face ID, right? I'm pretty sure those have been on all iPhones since the 10 from 2017, so it's hardly a bleeding edge feature considering it's 8 years old. Having an iPhone as a hard requirement definitely sucks though.