this post was submitted on 17 Oct 2024
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I'm not too familiar with WoW, but I think it's a bit different.
In the idle clicker, you quickly get to exponential numbers, so when you're optimizing the party and you have a choice of say, something that doubles your base damage or something, it really feels irrelevant because after all the other multipliers your hero is already dealing 2x10^(102), and going to 4x10^(102) is nothing