this post was submitted on 16 Sep 2024
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[โ€“] TommySoda@lemmy.world 18 points 2 days ago* (last edited 2 days ago) (2 children)

This just seems like they are trying to take a shortcut that might end up having unforeseen consequences. I have no problem with AI upscaling as a technology. It's already proven its merit with almost all triple A games that have come out in the past few years. But this just seems like a way to push the cost off onto consumers by making them buy more expensive hardware at the cost of efficiency. Games are so poorly optimized these days that this just seems like another way to release games that run like ass. If you see this as a benefit in any way, just remember that we will all be paying the extra cost that they get to save.

And of course there's gonna be people that'll just be like "upgrade your PC, bro" which just makes us fight amongst ourselves instead of fighting the companies that are fucking us over. We'll fight each other for hours on end about how shitty someone's PC is before we even consider that the game they are playing is so poorly optimized it's a miracle it even works on a high end PC. It's already to the point that a $4,000 PC isn't even enough to play some common triple A titles at a good frame rate. I can play God of War at the highest setting with no issues whatsoever but can't even play Jedi Survivor at a stable frame rate. Sure a better PC would achieve better results, but that's not a hardware issue.

[โ€“] MonkderVierte@lemmy.ml 2 points 2 days ago* (last edited 2 days ago)

Games are so poorly optimized these days

Yeah. Valheim runs with 2 FPS in the menu on my iGPU that runs even badly optimized Ark Survival on medium settings.

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