this post was submitted on 14 Aug 2023
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And 7 years after the fact, how is your one time $40 purchase still paying to keep the servers running?
I don't like the monetary scheme that Blizzard settled on for OW2, I'm never paying $25 for a skin, but the $10 battle pass every 2 months is reasonable in my opinion.
If that battle pass contained all of that season's cosmetic content and followed a FOMOless scheme more similar to Halo MCC or Deep Rock Galactic, I think most people wouldn't complain but clearly we have whales that are willing to dump stupid amounts of cash on singular skins.
I love how you're pretending that the exact business model Blizzard operated on successfully for 15 years doesn't work.
What other Blizzard titles relied on a single time purchase and loot boxes for their payment scheme? Wasn't WoW subscription based WITH paid expansions? StarCraft and Diablo definitely had paid expansions.
Maybe the argument could be made for Hearthstone or HotS but I won't consider them Blizzard's flagship titles either.
Overwatch also had paid lootboxes and skins. Overwatch was very heavily monetized.