this post was submitted on 11 Aug 2023
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This is actually one I slightly agree with. However, ToTK is what BoTW should have been and is for sure a representation of what open world can be like.
That's great, but as long as the master sword "drains energy", shields and other weapons break, and dungeons are lacking I'm gonna pass. The merging and crafting mechanics are cool, but I'm not playing Zelda Minecraft edition, I'm trying to play a legend of Zelda game. Building makeshift helicopters and hover crafts aren't really what I'm looking for in a Zelda.
I mean to each their own but this Zelda game feels more like Zelda to me. The dungeons and the bosses. It has a plot. The building adds to the adventure.
I don't really think your opinion is unpopular though. Feels kind of like the music comment. If it's not for you it's fine but I just respectfully disagree with your opinion. I personally think Wind Waker isn't great it is endless sailing with zero to little guidance. The game also was hated before it was loved.
The story is great but Wind Waker is minutes of sailing and trying to figure out where you are going. Feels like the same concept of using something to get across the world. On top of that collecting tons of items to get an NPC to interact with you or give you something.
The remaster of wind Waker helped out, the sail you could get to go faster and always be sailing with the wind makes a huge difference. The original release though I would agree.