this post was submitted on 01 May 2024
297 points (97.4% liked)
Games
16211 readers
1327 users here now
Video game news oriented community. No NanoUFO is not a bot :)
Posts.
- News oriented content (general reviews, previews or retrospectives allowed).
- Broad discussion posts (preferably not only about a specific game).
- No humor/memes etc..
- No affiliate links
- No advertising.
- No clickbait, editorialized, sensational titles. State the game in question in the title. No all caps.
- No self promotion.
- No duplicate posts, newer post will be deleted unless there is more discussion in one of the posts.
- No politics.
Comments.
- No personal attacks.
- Obey instance rules.
- No low effort comments(one or two words, emoji etc..)
- Please use spoiler tags for spoilers.
My goal is just to have a community where people can go and see what new game news is out for the day and comment on it.
Other communities:
founded 1 year ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
I don't think their games are necessarily becoming more simplified, it's more that they seem to focus on areas of the games which would help make them more "mainstream" (for example, Fallout 4 made crafting and upgrading more complex compared to 3 and NV, but this is similar to other AAA games), while focusing less (and thus simplifying) other areas.
This is not necessarily a bad thing, I personally think Fallout 4 improved over 3, and Skyrim over Oblivion (though NV and Morrowind are still better). But this also leads to disasters like Fallout 76.
I think that most of Fallout 76's characteristics were a result of it being a multiplayer game.
That's true, but isn't contrary to my point - Fallout 76 is a disaster because they set out to create a mainstream Fallout live service game, instead of focusing on the strengths of the series. This was further reinforced when they introduced a battle royale mode IMO.