this post was submitted on 14 Mar 2024
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Apple charges 15-30% fee to sell games built on their platform: 🤮greedy bastards 🤮
Stream charges 30% to sell games on their platform: 😍🥰😍🥰😍🥰😍
Edit: Downvotes without rebuttal prove my point.
Apple: if you want to sell apps to iOS users you have to pay Apple, there is no other option.
Valve: if you want to sell your game on our platform you can, but you don't have to, there are many other options you can choose to distribute your games.
Does that help you understand?
That wasn't my argument. People are specifically against Apple charging fees. Calling it rent seeking. Steam does the exact same thing. Their profit is primarily from these fees, so either we all agree the fees aren't the problem or accept it's anti-Apple sentiment.
Gaming systems have this same lack of choice but at least for Apple, you can move to an EU country and you now have this choice. We'll see how that plays out.
Apple users know what they are doing when they purchase the device same as consumers know what they are doing when they purchase a ps5 rather than a computer.
I'm confused. You do seem to understand that apple developers don't have a choice, but PC/game developers do. But you fail to understand that those are different?
I don't think I can help you understand.
Yeah, I'm with you on this. Consumers and business keep going to steam because of its value proposition to both parties. Businesses develop for the Apple store because its literally the only way to interact with 50% of the mobile market.
One is a choice the other is a requirement. To develop for apple products you must pay apple 30%. To develop a PC game you don't need to pay anyone anything (can release through any mechanism or multiple mechanisms).