this post was submitted on 07 Mar 2024
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[–] papalonian@lemmy.world 5 points 5 months ago (12 children)

Are you asking which edition is the best one? You'll probably get some heated responses (and I'm gonna get some too for my recommendation) but I think 5e is the best one to adapt to a videogame. The system is pretty "dumbed down" for lack of a better term than what I've seen of other systems.

Disclaimer, I'm a brand new DM and only have in-game experience with 5e, but I've tried looking through some older editions, and maybe Baldurs Gate is to blame but none of them really made much sense to me.

[–] BigWumbo@lemmy.world 7 points 5 months ago (4 children)

Imo 4e is far and away the most analogous edition to a video game and it’s not close. That’s why a lot of longtime dnd players found the shift so jarring. It forewent a lot of the more RP and theater-of-the-mind focused parts of combat in particular and integrated systems that were inspired by tabletop war and tactics games. From a pure mechanics perspective, it was awesome and there was a lot to grab on to and really strategize/min-max. Some people didn’t like the trade-offs though. I think it is the most video game like in its core systems.

[–] papalonian@lemmy.world 1 points 5 months ago (1 children)

I'll have to look into 4e then, I've only really tried looking at 5e, 3.5e, and 2e (whatever that was called). Honestly now that I'm thinking about it I don't know that I've heard people ever talk about 4e. Sounds interesting, though.

[–] BigWumbo@lemmy.world 2 points 5 months ago

Yeah it’s a bit of red-headed step child. There’s some pretty cool mechanical stuff in there though.

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