this post was submitted on 26 Jan 2024
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Piracy: ꜱᴀɪʟ ᴛʜᴇ ʜɪɢʜ ꜱᴇᴀꜱ

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What's best practice to safely play pirated games on Linux? Looking to mitigate potentially malicious executables from wrecking havoc on my system.

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[–] CleanDefinition@lemmy.world 15 points 7 months ago (7 children)

Bottles maybe? It's a flatpak so it's containerized.

You shouldn't worry that much anyway, if a pirated game has a virus it's most likely designed for Windows.

[–] brakenium@lemm.ee 7 points 7 months ago (6 children)

Wine might translate the windows calls to Linux depending on what the malware does

[–] ElderWendigo@sh.itjust.works 2 points 7 months ago (5 children)

And that would achieve what exactly? The exploits won't be the same. The permission structure shouldn't allow it to do anything that would compromise the system. Maybe it can phone home, but to what effect?

[–] brakenium@lemm.ee 1 points 7 months ago (1 children)

Does it necessarily need exploits? I might be wrong, but I believe games running in wine can access any file your user can. It should still be able to delete, edit or encrypt them. Wine just translates calls, it doesn't create a locked down container or anything iirc

[–] ElderWendigo@sh.itjust.works 2 points 7 months ago

Proper permissions would not give the game access to anything it didn't actually need to run. It should be running either as it's own user or wine. You don't need a container. How did you think containers get locked down anyway? They run as a user with very limited access.

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