this post was submitted on 03 Jan 2024
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[โ€“] Kichae@lemmy.ca 30 points 7 months ago (2 children)

You know what's fun? If you have perception and stealth related stats for the PCs on your GM screen, you don't even need to inform them that they're making checks. And when they hear the dice roll, they'll reflexively assume you're rolling for other, unseen creatures in the area.

Gets em good and paranoid.

[โ€“] jounniy@ttrpg.network 5 points 7 months ago

I really don't like that. Its not taking agency away from the players most of the time, but they:

  • Sometimes have situational bonuses you might not know about
  • Rerolls/temporary bonuses they may like to use (Like Inspiration, oder lucky)
  • Might feel cheated should they ever find out, since you kind of used their character without informing them
  • Generally like rolling the dices themselves, as it creates a feeling of excitement and ,,action".
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