this post was submitted on 20 Apr 2025
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[–] ulterno@programming.dev 3 points 3 days ago* (last edited 3 days ago) (10 children)

80%+ C# though.
Welp
I can't help

[–] neukenindekeuken@sh.itjust.works 9 points 3 days ago* (last edited 2 days ago) (8 children)

C# is super easy though. If you've done C++ it's about 100x easier than C++ game programming, or really any traditional game programming.

Unity3D is even more complicated than Godot from an engine standpoint using C#.

But Godot is truly open source, and I understand why they used it.

edit: to correct Gadot to Godot

[–] neons@lemmy.dbzer0.com 3 points 2 days ago (1 children)

Do you mean "godot" instead of "gadot" or is gadot a C# library?

I did, sorry, Godot is what I mean. I've been watching too much Wonder Woman it seems...

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