this post was submitted on 23 Oct 2023
313 points (97.0% liked)

Games

16681 readers
799 users here now

Video game news oriented community. No NanoUFO is not a bot :)

Posts.

  1. News oriented content (general reviews, previews or retrospectives allowed).
  2. Broad discussion posts (preferably not only about a specific game).
  3. No humor/memes etc..
  4. No affiliate links
  5. No advertising.
  6. No clickbait, editorialized, sensational titles. State the game in question in the title. No all caps.
  7. No self promotion.
  8. No duplicate posts, newer post will be deleted unless there is more discussion in one of the posts.
  9. No politics.

Comments.

  1. No personal attacks.
  2. Obey instance rules.
  3. No low effort comments(one or two words, emoji etc..)
  4. Please use spoiler tags for spoilers.

My goal is just to have a community where people can go and see what new game news is out for the day and comment on it.

Other communities:

Beehaw.org gaming

Lemmy.ml gaming

lemmy.ca pcgaming

founded 1 year ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
[–] BolexForSoup@kbin.social 29 points 1 year ago* (last edited 1 year ago) (3 children)

He nailed himself when he took people's money, spent all his energy on the "game bible," and then promised he would make a game he did not have authority to make. It's not like it was a surprise to him. He's the victim of his own decisions ultimately here.

Alice was a cool game. The 2nd one was...we can say good. He got two at-bats for the game, it never took off, the second sold particularly poorly. The cult following isn't enough and frankly he has demonstrated very little of what would make this new game so special. He had one cult hit almost 25 years ago and ansolid but not special, kind of buggy follow-up. I just think this entire project is all audience hype at this point.

[–] wildginger@lemmy.myserv.one 10 points 1 year ago

I mean, I get it. Its a cool idea, a cool world, and its his brain child.

Tbh its kinda bullshit he cant make a game for a world EA will literally never ever ever use. Theyve just shoved it as far up their own asses and plan on keeping it there.

Id rather a shitty 3rd game than never getting another shot at a cool world.

[–] PenguinTD@lemmy.ca 6 points 1 year ago (1 children)

Yeah, I don't get it, the 2nd one is also kinda meh compare to what other contemporary games were already doing at the time. (tech/style/game mechanics). Like yeah you don't have to follow the trend, but it still feels like a quake era game in the Assassin's Creed era(don't know what other games to better show the 2010s open world trend).

[–] BolexForSoup@kbin.social 3 points 1 year ago

Great example with AC. AC2 came out a year prior and brotherhood around the same time as A:MR. Say what you want about the series, those 2 games were excellent. Leaps and bounds ahead of what we saw with Alice.

[–] twistedtxb@lemmy.ca 2 points 1 year ago (1 children)

I feel the same way. It must be absolutely miserable to work on a game for so long and then be shut down by a legal department, but he knew the risks.

[–] BolexForSoup@kbin.social 0 points 1 year ago

Exactly. He counted on his clout to carry the day. I get it, you love the project man, but that was reckless and a known risk. I mean he basically counted on building enough momentum to convince the publisher and he didn’t achieve the goal.