I think you missed the point of the post. This is about if and/or how division of labour is used in socialism, not whether people will do jobs.
power
joined 7 months ago
What are socialist views on specialization of labour compared to task generalization / job rotation?
I feel like the US is far down on the victims list. Look how they massacred my boys Spain and Italy
Yeah the crashes and bugs have been the one thing that I noticed was wrong with the game, it gets mildly annoying crashing randomly because you did something random like change settings while in a match or just crashing after you finish a mission for no apparent reason... other bugs too have been annoying but game-breaking bugs usually aren't as frequent as crashes I think. The worst I've experienced was objectives that were already completed being marked on the map like they weren't completed.
Divinity 2 was amazing, although I got really bored when it came to Act 3
uget download manager, aves mobile image viewer
Would you say that something that might take significantly more input to complete a task in, say, being a medical or astrophysics researcher (something that might take months to see results from the work) would be negatively affected by generalizing labour under a more progressed form of communism (assuming there aren't many people qualified to do this work in the population), or would you say it wouldn't be significantly less effecient than if labour were specialized?